Performance Regressions
With Iai-Callgrind you can define limits for each event kinds over which a
performance regression can be assumed. Per default, Iai-Callgrind does not
perform default regression checks, and you have to opt-in with a
RegressionConfig
at benchmark level with a LibraryBenchmarkConfig
or
BinaryBenchmarkConfig
or at a global level with Command-line arguments or
Environment variables.
Define a performance regression
A performance regression check consists of an EventKind
and a percentage. If
the percentage is negative, then a regression is assumed to be below this limit.
The default EventKind
is EventKind::Ir
with a value of +10%
.
For example, in a Library
Benchmark, define a limit of
+5%
for the total instructions executed (the Ir
event kind) in all
benchmarks of this file :
extern crate iai_callgrind; mod my_lib { pub fn bubble_sort(_: Vec<i32>) -> Vec<i32> { vec![] } } use iai_callgrind::{ library_benchmark, library_benchmark_group, main, LibraryBenchmarkConfig, RegressionConfig, EventKind }; use std::hint::black_box; #[library_benchmark] fn bench_library() -> Vec<i32> { black_box(my_lib::bubble_sort(vec![3, 2, 1])) } library_benchmark_group!(name = my_group; benchmarks = bench_library); fn main() { main!( config = LibraryBenchmarkConfig::default() .regression( RegressionConfig::default() .limits([(EventKind::Ir, 5.0)]) ); library_benchmark_groups = my_group ); }
Now, if the comparison of the Ir
events of the current bench_library
benchmark run with the previous run results in an increase of over 5%, the
benchmark fails. Please, also have a look at the api docs
for further configuration options.
Running the benchmark from above the first time results in the following output:
my_benchmark::my_group::bench_library
Instructions: 215|N/A (*********)
L1 Hits: 288|N/A (*********)
L2 Hits: 0|N/A (*********)
RAM Hits: 7|N/A (*********)
Total read+write: 295|N/A (*********)
Estimated Cycles: 533|N/A (*********)
Let's assume there's a change in my_lib::bubble_sort
which has increased the
instruction counts, then running the benchmark again results in an output
something similar to this:
my_benchmark::my_group::bench_library
Instructions: 281|215 (+30.6977%) [+1.30698x]
L1 Hits: 374|288 (+29.8611%) [+1.29861x]
L2 Hits: 0|0 (No change)
RAM Hits: 8|7 (+14.2857%) [+1.14286x]
Total read+write: 382|295 (+29.4915%) [+1.29492x]
Estimated Cycles: 654|533 (+22.7017%) [+1.22702x]
Performance has regressed: Instructions (281 > 215) regressed by +30.6977% (>+5.00000)
iai_callgrind_runner: Error: Performance has regressed.
error: bench failed, to rerun pass `-p the-crate --bench my_benchmark`
Caused by:
process didn't exit successfully: `/path/to/your/project/target/release/deps/my_benchmark-a9b36fec444944bd --bench` (exit status: 1)
error: Recipe `bench-test` failed on line 175 with exit code 1
Which event to choose to measure performance regressions?
If in doubt, the definite answer is Ir
(instructions executed). If Ir
event
counts decrease noticeable the function (binary) runs faster. The inverse
statement is also true: If the Ir
counts increase noticeable, there's a
slowdown of the function (binary).
These statements are not so easy to transfer to Estimated Cycles
and the other
event counts. But, depending on the scenario and the function (binary) under
test, it can be reasonable to define more regression checks.
Who actually uses instructions to measure performance?
The ones known to the author of this humble guide are
- SQLite: They use mainly cpu instructions to measure performance improvements (and regressions).
- Also in benchmarks of the rustc compiler, instruction counts play a great role. But, they also use cache metrics and cycles.
If you know of others, please feel free to add them to this list.